Grenn

They don't call me Grenn the illiterate for nothin'!

Description:

*Grenn the Illiterate
*Male Human Bear-Totem Barbarian 4
Chaotic Neutral
Representing Alex *

Strength 16 (3)
Dexterity 13 (
1)
Constitution 17 (3)
Intelligence 14 (
2)
Wisdom 11 (0)
Charisma 10 (
0)

Size: Medium
Height: 6’ 0"
Weight: 230 lb
Skin: Light
Eyes: Red
Hair: Dark Brown Wavy; Light Beard

Total Hit Points: 38
Speed: 40 feet [barbarian]
Armor Class: 15 = 10 +4 [chain shirt] +1 [dexterity]
Touch AC: 11
Flat-footed: 15 [uncanny dodge]
Initiative modifier: +1 = +1 [dexterity]
Fortitude save: +7 = 4 [base] +3 [constitution]
Reflex save: +2 = 1 [base] +1 [dexterity]
Will save: +1 = 1 [base]
Attack (handheld): +7 = 4 [base] +3 [strength]
Attack (unarmed): +7 = 4 [base] +3 [strength]
Attack (missile): +5 = 4 [base] +1 [dexterity]
Grapple check: +7 = 4 [base] +3 [strength]
Light load: 76 lb. or less
Medium load: 77-153 lb
Heavy load: 154-230 lb
Lift over head: 230 lb lb
Lift off ground: 460 lb
Push or drag: 1150 lb

Languages: Common, Draconic, Mongrelfolk

Greatsword [2d6, crit 19-20/x2, 8 lb., two-handed, slashing]
Chain shirt [light; +4 AC; max dex +4; check penalty -2; 25 lb.]

Feats: Power Attack
Cleave
Great Cleave

Traits:
Skill Name Key Ability Skill Modifier Ability Modifier Ranks Misc.Modifier
Appraise Int 2 = +2
Balance Dex* 1 = +1
Bluff Cha 0 = +0
Climb Str* 5 = +3 +2
Concentration Con 3 = +3
Craft_1 Int 2 = +2
Craft_2 Int 2 = +2
Craft_3 Int 2 = +2
Diplomacy Cha 0 = +0
Disguise Cha 0 = +0
Escape Artist Dex* 1 = +1
Forgery Int 2 = +2
Gather Information Cha 0 = +0
Handle Animal Cha 6 = +0 +6
Heal Wis 0 = +0
Hide Dex* 1 = +1
Intimidate Cha 7 = +0 +7
Jump Str* 12 = +3 +5 +4 [speed 40]
Listen Wis 5 = +0 +5
Move Silently Dex* 1 = +1
Perform_1 Cha 0 = +0
Perform_2 Cha 0 = +0
Perform_3 Cha 0 = +0
Perform_4 Cha 0 = +0
Perform_5 Cha 0 = +0
Ride Dex 8 = +1 +5 +2 [handle animal]
Search Int 2 = +2
Sense Motive Wis 0 = +0
Sleight of Hand Dex* 4 = +1 +3
Spot Wis 0 = +0
Survival Wis 6 = +0 +6
Swim Str** 8 = +3 +5
Use Rope Dex 1 = +1
Fornicate Chr 2 = 0 +2

  • = check penalty for wearing armor

Human:
• Extra feat at first level (already included)
• Four extra skill points at first level (already included)
• One extra skill point at each additional level (already included)
Barbarian:
• Illiteracy (2 skill points to learn to read)
• Rage
• Fast Movement (already included)
• Uncanny Dodge (level 2)
• Trap Sense (level 3)
• Improved Uncanny Dodge (level 5)
• Damage Reduction 1/- (level 7)
• Damage Reduction 2/- (level 10)
• Greater Rage (level 11)
• Damage Reduction 3/- (level 13)
• Indominitable Will (level 14)
• Damage Reduction 4/- (level 16)
• Tireless Rage (level 17)
• Damage Reduction 5/- (level 19)
• Mighty Rage (level 20)

This barbarian cannot yet read/write.

Class HP rolled
Level 1: Barbarian 12
Level 2: Barbarian 3
Level 3: Barbarian 4
Level 4: Barbarian 7 +1 to constitution

Grenn’s Equipment:

33 lb Weapons / Armor / Shield (from above)
2 lb Backpack
5 lb Bedroll
1 lb Rations (1 day) x1
1 lb Whetstone
5 lb Climber’s kit

47 lb Total

Bio:

Barbarian turned Mercenary to obtain gold and seek fortune. Currently seeking to enter the Carstone tourney to earn money since leaving his Merc group

Grenn

Carstone Tournament Grenn